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I Used An AI To Create The Video Games Of My Dreams

If you’re reading this you probably just want to know if that picture at the top is supposed to be Master Chief and Knack kissing, and the answer is yes. That image was created by an AI model called DALL·E mini that has been making the rounds on social media this week. You can think of DALL·E mini as a Google image search of the imagination. You can type whatever you want and the AI will do its best to turn it into an image. The results are often expressionist and surreal. Like Master Chief macking on Knack, you have to squint your eyes and tilt your head to see it clearly. Psychedelics might even help, but that’s an experiment for another day.

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While I’m sure there are some profound artistic and scientific applications for the AI, I’ve mostly been using it to make weird video games. The AI can put together almost anything you can think of, but it won’t do anything too lude – kissing wasn’t the first idea I had for Knack and Master Chief. I spent the afternoon experimenting with game ideas, here were the results.

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First, I started with a few fan-favorite fake games. Crash Team Racing and Jak X: Combat Racing both succeeded Naughty Dog trilogies, so why didn’t we ever get an Uncharted racing game? Well it’s finally here. I give you Unkarted: Thief Racing. If you thought Nathan Drake was cool before, just wait until you see him in a 50cc go-kart.


Nintendo fans are obsessed with getting Waluigi his own game, for some reason. One of the most popular fan concepts is a pirate-themed adventure game called Waluigi: Sea of Greed. My version of the Waluigi game is a little more abstract. As far as I can tell, it’s some kind of side-scroller/brick-breaker that features a human-sized Toad wearing the Austin Powers outfit. I don’t get it but I’d definitely play it.

I also tried to add a few Smash Bros. fighters to the roster, which turned out to be a lot harder than you think. The only one that really looked like it fit was Gex. And you know what, I’m fine with that.

I spent a long time looking for the perfect Morbius game. While the Morb Man does make a brief appearance in Marvel vs. Capcom 3 when he attacks Blade and Jill Valentine, he’s never actually been a playable fighter…until now. Here’s what Morbius would look like in a fighting game.

And here’s what he would look like in a classic Castlevania game.

I also like the idea of Morbius as the star of Hideo Kojima’s next game. Kojima already created Vamp, a science-based vampire that has a lot in common with Morbius. He hasn’t tweeted about it yet, but I think it’s safe to assume Kojima is a big fan. Here’s Morbius in Death Stranding 2.

Finally, I wanted to see how well the Ai could predict future games. With all the hype around the upcoming Final Fantasy 16, why not take a look at Final Fantasy 17?

I’m no Final Fantasy expert, but that first one looks like older versions of Yuna, Rikku, and Paine from Final Fantasy X-2, while the second one looks like Tidus. If Final Fantasy 17 turns out to be X-3, I’m going to dedicate my life to uncovering this AI’s secrets.

Regardless of whether or not DALL·E mini is a future-sighted supercomputer, it’s a lot of fun to see how it represents your weird ideas for video games. You can try it out for free on the AI database called Hugging Face, and if you come up with something cool and/or Morbius-related, make sure you send it my way. It can’t do everything, but it can put Shrek in Kingdom Hearts 4.

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